Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy.
17 Faction Sheets
6 Command Sheets
51 System Tiles
18 Race Tiles (17 + Creuss Gate)
12 Red Tiles
5 Empty Spaces
2 Asteroid Fields
2 Empty Spaces with Wormholes
1 Supernova
1 Gravity Rift
1 Nebula
20 Blue Tiles
12 Two Planet Systems
6 One Planet Systems
2 One Planet Systems with Wormholes
Mecatol Rex
354 Plastic Units
59 Units in 6 Colors
2 War Sun
5 Dreadnoughts
4 Carriers
8 Cruisers
8 Destroyer
12 Ground Forces
10 Fighters
6 PDS
3 Space Docks
1 Flagship
8 Strategy Cards
8 Ten-Sided Dice
1 Victory Point Track
59 Planet Cards
40 Objective Cards
50 Agenda Cards
80 Action Cards
41 Promissory Note Cards
17 Racial Promissory Notes
24 Generic Promissory Notes (4 for each of the 6 Colors)
1 Speaker Token
182 Technology Cards
122 Technology Cards
96 Generic Technology Cards (16 for each of the 6 Colors)
26 Racial Technology Cards
62 Unit Upgrade Technology Cards
54 Generic Unit Upgrades (9 for each of the 6 Colors)